ROBOTS! Playtest 1

Until now, ROBOTS! Feed Your Evil Overlords! has been limited to prototyping and proof of concept work, but I’m happy to finally be able to show off a little bit of the gameplay.

Setup

This is the setup for a 2-player game of ROBOTS! – the two Overlords sit opposite one another, the robots are arrayed around the table in the middle, and the players have a set of Charge tokens ready to use (although it should be 3 rather than 6 each as shown here).

Round 1

Each round is divided into two phases, Charging and Serving

Charging

During this phase, players take turns placing their Charge tokens on robots.

After Charging – both players have placed all their Charge tokens, and we’re ready to start the Service phase.

Serving

During the Serving phase, players take turns using their Charge tokens to activate robots to move Diners, Meals, Money, and Scraps around the Dining Room to attempt to satisfy the Demands of the Evil Overlords.

At the end of Round 1, Yellow has 1 Bargain Devil token, and Blue has no tokens

Round 2

Yellow, unfortunately, hasn’t anticipated just how clever Blue was going to be, and can only set themself up for the next round. At the end of Round 2, there are a significant number of tokens concentrated around the Bargain Devil. Since Yellow acts first in Round 3, this may well work in their favour.

Near the end of Round 2, the Bargain Devil is the centre of attention

There’ll be more to come in the near future, but I’m already seeing some really nifty interactions. I’m very interested to try the game out at 3 and 4 players to see how things differ, as well as trying out the Overlords’ special rules and the various Overlords that are ready for testing to see how well they interact with one another.


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